Features (Page 7 of 23)
- Features
Reflections on Turning "007" into a Video Game, Based on *007: First Light* and *HITMAN* [Column]
How to Create a James Bond Experience
- Game*Spark Reviews
Game*Spark Review: “Fire Emblem: A Blossom of Colors” — Why Opinions Split; Charm and Flaws Coexist in This Bizarre Masterpiece
A game I can still love despite its many flaws
- Features
"Another Mansion Horror" Diverging from "Resident Evil": The Allure of PS1's "The Unpublished Diary" [Special Feature]
First-person perspective, the “eyelid” system… A closer look at this quirky horror game.
- Game*Spark Oogiri
[Comedy Contest] “What Kind of Online News Headlines Might You See in a Video Game World?” Judging Results Announced!
Here are the results of the 823rd edition of Game*Spark’s “Casual Weekend” Ogi-ri contest. This week’s prompt was, “What would an online news headline look like in the world of video games?” We reviewed the submissions based on your ratings and th…
- Interviews
"Inspired by 'RimWorld' and 'Darkest Dungeon': The Dark Fantasy Strategy Game 'Dungeon Settlers' [Developer Interview]"
This series features interviews with the developers of new indie games that have caught our attention. In this installment, we bring you a mini-interview with the developers of *Dungeon Settlers*, a dark fantasy strategy game developed by CanOpener that…
- Features
Triangular Heads, Red Save Points, and Even Mechanics That Recall *Shattered Memories*… The Series’ “DNA” Found in *SILENT HILL: Townfall* [Feature]
Here, we’ll introduce the numerous homages and sources of inspiration that can be seen as a love letter to the series.
- Play Reports
The Mega Drive classic shooter “Gley Lancer” gets remade! “Gley Lancer: Overdrive” Hands-On—thrilling battles in high-def graphics
Even though it uses the same pixel art style, it’s a solid remake with plenty of changes—it’s a shoot ’em up that really has a lot to look forward to.
- Play Reports
Foxes double-jump, crows soar! Roguelike action “13Z -Thirteen Zodiac Chronicles-” play report: trials for the 13th zodiac [TGS2026]
This game captivates players with its unique world inspired by the Chinese zodiac and its exhilarating action. Here’s our hands-on report from TGS 2026.
- Play Reports
What If “Vampire Survivors” Became Open World? We Tried “Mana Alchemy” — Forge Magic, Build Freely, and Talked to the Devs
"Mana Alchemy" is a highly anticipated title that blends classic Van Sabra-style combat with open-world exploration, grimoire puzzles, and magical alchemy. We take a closer look at its appeal through a hands-on report and a developer interview!
- Play Reports
"Jajamaru's Hyakki Yagyo Den" Proved a Truly Hardcore Hack-and-Slash—Hands-On Report on Its Varied Weapons and Epic Boss Fights
The balance between the risk of taking damage and the rewards of attacking—whether in battles against regular enemies or bosses—is excellent, so I’m really looking forward to this game’s release.
- Play Reports
Has “AVA RE:BIRTH” Truly Been “Reborn”? When a New Player Tried Out the CBT, They Faced a Harsh Reality for a New FPS in 2026
Playing the "AVA RE:BIRTH" CBT from a New Player's Perspective: We Explored the Sense of "Rebirth" Through the UI, PvPvE, and Equipment System.
- Play Reports
Command your Kobuns to the beat! We play “Ratatan” from the creator of “Patapon”—a hectic, roguelike-infused adventure [Play Report]
Gucchoi!
- Interviews
How Was Rena, the Girl “Whose Thoughts Are a Mystery,” Created? “Rain98” Director on Dark Eyes, Rain Sounds, Loose Socks [TGS2026]
We spoke with “Rain98” director Sean T and others about the game’s world and the attention to detail that went into its production.
- Features
Based on the Radical “Denpa Shonen”: SS/PS1 Game “Denpa Shonen no Game” Revisits ’90s TV Madness and Laughter [Special Feature]
Let's take a look back at the appeal of "Denpa Shonen no Game," a party game we used to play with friends while laughing our heads off back in middle school.
- Play Reports
It’s not just about customizing your character’s chest! “AION2,” with stunning character creation, is also a solid classic MMORPG [Gameplay Report]
Meticulous Modeling
- Features
A mecha game from 20 years ago that was “too far ahead of its time.” *Mobile Suit Gundam: One Year War* [Ollie’s Robot Game Column]
Contrary to the reviews at the time, this work adopted the control scheme standards of today.
- Event Reports
“Scary Stories from School” Might Be CERO Z Today!? Takaya Iijima on Making It and the Birth of “ONI”
The "Scary Stories from School," "Tsukikomori," and "ONI" series are being reissued one after another!
- Interviews
"Inspired by the Arabian tradition of 'pearl diving'"—2.5D Roguelite Action Game "Port of Jumana" [Developer Interview]
This series features interviews with the developers behind intriguing new indie games. In this installment, we present a mini-interview with the developers of *Port Jumana*, a 2.5D roguelike action game developed by Red Dunes Games and Agate, which was …