Features (Page 10 of 23)
- Play Reports
Endurance, or―? In “GUNDAM ROGUE ORBIT,” the battle begins with “building.” We try the customization options and new missions [Play Report]
It’s precisely because you can’t equip everything with the strongest parts that you can create your very own Gundam Helix.
- Features
Free pixel-art survival game with co-op launches, become a fisherman or adventurer—Today’s Featured Steam Game [Oct 6, 2026]
You can develop all kinds of skills and enjoy activities such as construction, defense, boss battles, cooking, and farming.
- Event Reports
Director Kojima’s Surprise Appearance Sent Excitement Soaring! We Attended “Xbox FanFest Tokyo,” a Gathering of Japanese Xbox Fans [Feature]
It was an event that really let you experience the history of Xbox's 25th anniversary!
- Event Reports
"Make People Think 'This Is Crazy!'": Kodaka & Takada on Extreme Game Design—From “Danganronpa” to “HUNDRED LINE,” “Shuten Kyodan”
A Commitment to Not Going the Indie Route
- Event Reports
“Enemy Zero” Special Box (Only 20 Worldwide), ANA-Exclusive Game Boy: On-Site Report from “The Tenth Mosaic,” the “Tenth Art”
Watch, Play, Listen
- Event Reports
‘If Players Fear Opening the Door, That's Success’: Creators of “Alone in the Dark”, “SIREN”, “Zero”, “Clock Tower” on Horror Games
How to Hide the Space That's There
- Interviews
“Most players start by talking about their old phone or game console” — “Re:Story: The Memory Repair Shop” [Developer Interview]
This series features interviews with the developers of new indie games that have caught our attention. In this installment, we present a mini-interview with the developer of *Re:Story: The Memory Repair Shop*, an electronics repair shop management simul…
- Event Reports
How “Rez” Was Born, and Why It Feels So Good: Tetsuya Mizuguchi and Others on the Synesthesia of Sound, Visuals, and Controls
It all began in 1997 in Zurich
- Interviews
"I Thought It'd Be Fun to Make a Zombie Game Using 'Vansaba's' System": “Yet Another Zombie Survivors” [Developer Interview]
This series features interviews with the developers behind intriguing new indie games. In this installment, we bring you a mini-interview with the developers of the zombie survival action game *Yet Another Zombie Survivors*, developed by Awesome Games S…
- Overseas Reviews
“True to the Essence That Propelled 'Musou' Action to Global Popularity”—High Scores for “Shin Sangoku Musou 2 with Moujouden Remastered”
Here are some international reviews of *True Three Kingdoms: Musou 2 with Moujouden Remastered*, which will be released on October 1, 2026.
- Event Reports
Thank You for 11 Years, “Black Desert”! Archery & Food — “Adventurer Appreciation Festival 2026 ~Orbia Academy School Festival~”
PvP is also heating up
- Interviews
Phantom Locale Test Found In-House “METAL SLUG ULTIMATE COLLECTION” Devs on 30th Anniv “Culmination” & “MISSION REBOOT” [Interview]
The popular "Metal Slug" run-and-gun action series from SNK will celebrate its 30th anniversary in 2026.
- Features
Tidy a cat-trashed game shop in this new sim with 4,290 packages & 650 titles—7 Must-Play Steam Games Today [Oct 5, 2026]
There are also titles like *NINJA GARDEN* that will make you smile.
- Play Reports
Newcomers to “Kingdom Hearts” can dive in with “Kingdom Hearts Collection [I–III]”! A perfect chance to catch up now.
Actually, I’m part of the generation that’s been playing video games since around the time the first *Kingdom Hearts* was released. Despite that, I’d never had the chance to play any games in the series until now, so this was essentially my first tim…
- Comics
[Manga Jangema] 541. "How to Use VR to the Fullest"
"Jangema" is a Game*Spark original four-panel comic series that depicts the slightly comical, chaotic, and laid-back daily lives of a group of female shooters, complete with friendly fire. Eimu has taken over the club room and is completely absorbed in …
- Interviews
There’s Kindness Inside “Zako”—Interview on “Go for It! Cheer Rhythm,” a New Joy-Con-Shaking Rhythm Game Fueled by Taunts
This rhythm game, in which players dance while pretending the Joy-Cons are pom-poms, was born out of a technical “hurdle” and a series of serendipitous connections.
- Interviews
“Dot art 'isn't for' capsule art, they say, but we proved otherwise” — “Combolands: Roguelike City Builder” [Interview] [UPDATE]
This series features interviews with the developers of intriguing new indie games. In this installment, we bring you a short interview with the developers of *Combolands: Roguelike City Builder*, a mini city-building roguelike developed by Crux Games an…
- Game*Spark Oogiri
[Comedy Contest] “What Are the Characteristics of ‘Save-ko-chan,’ the Personification of a Save File?” Judging Results Announced!
Here are the results of the 822nd edition of Game*Spark’s “Ogiiri” contest, a laid-back weekend-only event. This time’s prompt was, “What are the characteristics of ‘Save-ko-chan,’ the personification of a save file?” We reviewed the answers sub…