Features (Page 3 of 23)
- Interviews
“What If a Cyborg John Wick Jumped Into the World of “Hotline Miami”?” Hardcore Shooter “Kusan: City of Wolves” [Developer Interview]
This series features interviews with the developers behind intriguing new indie games. In this installment, we bring you a mini-interview with the developers of the hardcore shooter *Kusan: City of Wolves*, developed by CIRCLEfromDOT and released on Jul…
- Game*Spark Oogiri
[Comedy Quiz] “What's the outrageous vulnerability found in the latest game console?” We're accepting answers!
It’s time for Game*Spark’s Weekend Comedy Skit, a laid-back weekend-only feature. This week’s topic is: “What’s the most outrageous vulnerability found in the latest game consoles?”
- Play Reports
Fence bent, sweet potatoes gone: editor asks hunting club head about pest control as he plays hunting sim “Way of the Hunter 2”PR
On November 26, THQ Nordic will release the PS5 physical edition of the hunting simulation game *Way of the Hunter 2*, which recently launched in its full version for PC, PS5, and Xbox Series X|S.
- Play Reports
GungHo's “B.L.U.E. NOVA” Is a Casual-Friendly Endless Bullet-Hell PvE Shooter! Team Up to Wipe Out the AI Horde [Early Hands-On]
In addition, technical tests will be held starting October 30.
- Features
“Poppy Playtime”-Themed Co-op Horror for Up to 8 Is in Early Access! Follow a Mysterious Voice to Survive—7 Steam Picks [10/22/2026]
Escape from the abandoned toy factory where monsters lurk!
- Interviews
“Super Mario 64”: Researcher Who Took On a 30-Year Mystery Discusses the 32×32-Pixel Monument and the “Eternal Star” Theory [Interview]
Approximately 1.23 million possibilities were examined. The full story behind the research, which didn’t involve AI reading the inscription but rather recreated the production process from the 1990s.
- Interviews
MAGES., Adventure Game Master, Reportedly Preparing Surprising New Titles and Revivals!? Interview with President and CEO Makoto Asada on His Overflowing Love for Games
An interview with Makoto Asada, who has worked on remakes of classic titles such as *YU-NO: A Girl Who Sings of Love at the End of the World* and *Famicom Detective Club*!
- Event Reports
By the Way, General, Fancy a “Fallout” Collab Café? Nuka-Cola and Takahashi’s Noodles at TOWER RECORDS CAFE Omotesando [Report]
What are you doing?
- Overseas Reviews
“Old-School FPS Packed with Violence”: “Warhammer 40,000: Boltgun 2” Earns High Scores in Overseas Reviews
Here are some international reviews of *Warhammer 40,000: Boltgun 2*, which will be released on October 15, 2026.
- Interviews
“I Don’t Want to Make Something Just Like “Disgaea””: Former Nippon Ichi Software President Sohei Shinkawa on the Challenge of “Demon’s Night Fever,” Which Upends SRPG Conventions [Interview]
How was “Kill, Kill, Kill—Enemies and Allies Alike! A Leveling-Up RTA Simulation RPG Where You Get Stronger the More You Die” created?
- Interviews
It’s Okay to Eat Your Fallen Friends: Talking to the Developers of the Co-op Horror Game “Escape From Playtime,” Where Friendship Is Put to the TestPR
The Smiling Critters' Creepy-Cute Horror Adventure!
- Interviews
"We also made a point of creating simple yet meaningful moments that would linger in players' hearts for a long time." The Picture-Book-Style Puzzle Adventure Game "Tukoni: Guardian of the Forest" [Developer Interview]
This series features interviews with the developers behind intriguing new indie games. In this installment, we present a mini-interview with the developer of *Tukoni: Guardian of the Forest*, a point-and-click puzzle adventure game developed by Dream Op…
- Interviews
Because they're cheap to make? For the story? Or because of “Hades”? We asked three roguelike developers from Japan, China, and South Korea why they make roguelikes, and each gave a different answer
The Development Teams Behind *Cinderia*, *The Witch's Garden*, and *CRYMELIGHT* Speak Candidly About the Appeal of Roguelikes and Why They Make Them
- Play Reports
I’ve Been Waiting for This “FF”: Hands-On With “FF Resonance,” the Series’ First “HD-2D” Entry, Captivated Me With “Visual Evolution” and “Ability Synergy” [Play Report]
Get an early look at *Final Fantasy Resonance*, a reimagining of the *FFBE* story. We’ll showcase the game’s appeal, including its visually enhanced HD-2D graphics, highly strategic battles, and highly customizable character development system.
- Interviews
If Pixel Art Had Kept Evolving After “FF6”… The Vision and Behind-the-Scenes Stories of the “Classic FF” Visuals and Battles in “FF Resonance” [Interview]
"Final Fantasy Resonance" is the first HD-2D title in the "Final Fantasy" series. Through interviews with the development team, we explore the reasons behind choosing "FFBE" as the source material, the challenges of creating pixel art, and the behind-th…
- Features
“Borderlands”-Like 4-Player Co-op Loot Shooter Launches: Mod Guns, Crush Mushroom Hordes – 6 Steam Picks Today [October 21, 2026]
By equipping mods, you can build your own unique playstyle, whether it's an ultra-aggressive attacker or a healing support character.
- Game*Spark Reviews
Game*Spark Review: “Beyond These Stars”—Will the Mid-Game Slump Be Fixed? Combat-Free Space Whale Journey City-Builder Sequel
A Great Journey with the Space Whale, Walking in Harmony with Nature
- Overseas Reviews
“Not Just the King of Beasts, but Also the Ruler of the Seas and Skies”: “Planet Zoo 2” Earns High Scores in Overseas Reviews
Here are some international reviews of *Planet Zoo 2*, which will be released on October 13, 2026.