Features - Event Reports
- Event Reports
By the Way, General, Fancy a “Fallout” Collab Café? Nuka-Cola and Takahashi’s Noodles at TOWER RECORDS CAFE Omotesando [Report]
What are you doing?
- Event Reports
The Home Version of “Senjin Alesta” Is Finally Coming! Event Report: Crowd Goes Wild at the M2STG 10th Anniversary Mega Thank You Festival
As you'd expect from such a long event, the presentations and retrospective segments were very in-depth.
- Event Reports
“Scary Stories from School” Might Be CERO Z Today!? Takaya Iijima on Making It and the Birth of “ONI”
The "Scary Stories from School," "Tsukikomori," and "ONI" series are being reissued one after another!
- Event Reports
Why Did “ICO” Reduce Dialogue and “Another World” Remove UI? Eric Chahi & Fumito Ueda on Emotion Beyond “Functionality”
Is the evolution of technology a dream or a trap?
- Event Reports
Enjoying Games as “Art”—BenQ MOBIUZ Booth Showcases Its Unwavering Commitment to “Color and Light” [TGS 2026]PR
A report on the BenQ “MOBIUZ” booth at the Tokyo Game Show 2026. We’ll showcase four themed exhibits that demonstrate BenQ’s unwavering commitment to “color and light,” as well as highlight the features of its latest monitors, including the EX321U…
- Event Reports
It probably isn't well-known in Japan yet, but a really fun strategy game is coming out. "Worms: Galactic Tactics" Hands-On Report
Destroy the terrain, blast enemies away, and plan your next move while dodging the approaching magma. It’s easy to pick up, but once you start thinking about it, it gets pretty deep. Even if you’re not familiar with *Worms*, this turn-based tactical r…
- Event Reports
“Everything Changes in the Second Playthrough”—Hands-On & Interview for Cosmic Horror ADV “Replica Club √D” [BitSummit PUNCH]
Stunning illustrations, a rich storyline, and meticulously crafted card battles! Is one person really making all of this? No way...
- Event Reports
“Turok: Origins” Reboots After 19 Years, Switching Between Separately Developed FPS/TPS—Devs on New Features [TGS2026]PR
The exhilarating "Turok" series—where you blast through dinosaurs—is back after 19 years! Here’s our hands-on review of the "Turok: Origins" demo and an interview with the developers.
- Event Reports
To pray for “AION2”'s success, Japan’s operations producer bungee jumps from 215m, vowing “I’ll do anything for AION2.”
"It's scarier than throwing a grenade in the military." Since it's an MMORPG where you can fly, the promotional efforts are really going all out...!
- Event Reports
Director Kojima’s Surprise Appearance Sent Excitement Soaring! We Attended “Xbox FanFest Tokyo,” a Gathering of Japanese Xbox Fans [Feature]
It was an event that really let you experience the history of Xbox's 25th anniversary!
- Event Reports
"Make People Think 'This Is Crazy!'": Kodaka & Takada on Extreme Game Design—From “Danganronpa” to “HUNDRED LINE,” “Shuten Kyodan”
A Commitment to Not Going the Indie Route
- Event Reports
“Enemy Zero” Special Box (Only 20 Worldwide), ANA-Exclusive Game Boy: On-Site Report from “The Tenth Mosaic,” the “Tenth Art”
Watch, Play, Listen
- Event Reports
‘If Players Fear Opening the Door, That's Success’: Creators of “Alone in the Dark”, “SIREN”, “Zero”, “Clock Tower” on Horror Games
How to Hide the Space That's There
- Event Reports
How “Rez” Was Born, and Why It Feels So Good: Tetsuya Mizuguchi and Others on the Synesthesia of Sound, Visuals, and Controls
It all began in 1997 in Zurich
- Event Reports
Thank You for 11 Years, “Black Desert”! Archery & Food — “Adventurer Appreciation Festival 2026 ~Orbia Academy School Festival~”
PvP is also heating up
- Event Reports
How Did “Persona” Evolve with “3”? Three Key Figures on “What We Can Say Now” and “The Path to ‘5’” [“The Tenth Mosaic” Report]
The director, character designer, and sound designer—who took on the challenge with their “backs to the wall”—looked back on the production of *Persona 3*.
- Event Reports
Explore an “invisible space” via sound, fight with hand movements—indies at TGS2026’s “SELECTED INDIE 80” Part 2 [Feature]
Here are five must-see titles that shine with their unique gameplay and deep themes!
- Event Reports
I Became a Future Sushi Chef or Orchestra Conductor: Intriguing Indies at TGS 2026 “SELECTED INDIE 80” Part 1 [Special Feature]
A collection of indie games that have captured the world’s attention. From that long-awaited rhythm game—whose port has just been announced—to laid-back puzzle games and cyberpunk narrative games, here’s a look at what’s in store.