"Originally Designed as a Single-Player Game. Adding Multiplayer Support Turned Out to Be an Unimaginably Huge Amount of Work" — Roguelike Action RPG "Sefira" [Developer Interview]"Originally Designed as a Single-Player Game. Adding Multiplayer Support Turned Out to Be an Unimaginably Huge Task" — Roguelike Action RPG "Sefira" [Developer Interview]"Originally Designed as a Single-Player Game. Adding Multiplayer Support Turned Out to Be an Unimaginably Huge Task" — Roguelike Action RPG "Sefira" [Developer Interview]"Originally Designed as a Single-Player Game. Adding Multiplayer Support Turned Out to Be an Unimaginably Huge Amount of Work" — Roguelike Action RPG "Sefira" [Developer Interview]"Originally Designed as a Single-Player Game. Adding Multiplayer Support Turned Out to Be an Unimaginably Huge Task" — Roguelike Action RPG "Sefira" [Developer Interview]