"Anyone Can Become a Kung Fu Master": An Interview with the Developers of *Phantom Blade Zero*. We Ask About the Action DNA They Learned from Donnie Yen and the Game’s Unique RPG Design"Anyone Can Become a Kung Fu Master": An Interview with the Developers of *Phantom Blade Zero*. We Ask About the Action DNA They Learned from Donnie Yen and the Game’s Unique RPG Design"Anyone Can Become a Kung Fu Master": An Interview with the Developers of *Phantom Blade Zero*. We Ask About the Action DNA They Learned from Donnie Yen and the Game’s Unique RPG Design"Anyone Can Become a Kung Fu Master": An Interview with the Developers of *Phantom Blade Zero*. We Ask About the Action DNA They Learned from Donnie Yen and the Game’s Unique RPG Design"Anyone Can Become a Kung Fu Master": An Interview with the Developers of *Phantom Blade Zero*. We Ask About the Action DNA They Learned from Donnie Yen and the Game’s Unique RPG Design"Anyone Can Become a Kung Fu Master": An Interview with the Developers of *Phantom Blade Zero*. We Ask About the Action DNA They Learned from Donnie Yen and the Game’s Unique RPG Design"Anyone Can Become a Kung Fu Master": An Interview with the Developers of *Phantom Blade Zero*. We Ask About the Action DNA They Learned from Donnie Yen and the Game’s Unique RPG Design"Anyone Can Become a Kung Fu Master": An Interview with the Developers of *Phantom Blade Zero*. We Ask About the Action DNA They Learned from Donnie Yen and the Game’s Unique RPG Design"Anyone Can Become a Kung Fu Master": An Interview with the Developers of *Phantom Blade Zero*. We Ask About the Action DNA They Learned from Donnie Yen and the Game’s Unique RPG Design"Anyone Can Become a Kung Fu Master": An Interview with the Developers of *Phantom Blade Zero*. We Ask About the Action DNA They Learned from Donnie Yen and the Game’s Unique RPG Design"Anyone Can Become a Kung Fu Master": An Interview with the Developers of *Phantom Blade Zero*. We Ask About the Action DNA They Learned from Donnie Yen and the Game’s Unique RPG Design"Anyone Can Become a Kung Fu Master": An Interview with the Developers of *Phantom Blade Zero*. We Ask About the Action DNA They Learned from Donnie Yen and the Game’s Unique RPG Design"Anyone Can Become a Kung Fu Master": An Interview with the Developers of *Phantom Blade Zero*. We Ask About the Action DNA They Learned from Donnie Yen and the Game’s Unique RPG Design"Anyone Can Become a Kung Fu Master": An Interview with the Developers of *Phantom Blade Zero*. We Ask About the Action DNA They Learned from Donnie Yen and the Game’s Unique RPG Design"Anyone Can Become a Kung Fu Master": An Interview with the Developers of *Phantom Blade Zero*. We Ask About the Action DNA They Learned from Donnie Yen and the Game’s Unique RPG Design"Anyone Can Become a Kung Fu Master": An Interview with the Developers of *Phantom Blade Zero*. We Ask About the Action DNA They Learned from Donnie Yen and the Game’s Unique RPG Design