Latest Articles (Page 53 of 97)
- Windows
Enjoy “Hengband” and “Rogue” in HD-2D-style voxel graphics!? The unofficial frontend “Hengband Voxel HD2D” is now available.
An unofficial front end that converts the classic roguelike *Henyu Ban'do* into a voxel 3D game is currently in development.
- Play Reports
Newcomers to “Kingdom Hearts” can dive in with “Kingdom Hearts Collection [I–III]”! A perfect chance to catch up now.
Actually, I’m part of the generation that’s been playing video games since around the time the first *Kingdom Hearts* was released. Despite that, I’d never had the chance to play any games in the series until now, so this was essentially my first tim…
- Comics
[Manga Jangema] 541. "How to Use VR to the Fullest"
"Jangema" is a Game*Spark original four-panel comic series that depicts the slightly comical, chaotic, and laid-back daily lives of a group of female shooters, complete with friendly fire. Eimu has taken over the club room and is completely absorbed in …
- Indie Games
Crowdfunding begins for “PIG IRON,” a low-poly FPS where iron-and-flesh armored weapons face hordes of bio-engineered weapons!
We will cut through a swarm of hundreds of escaped bio-engineered weapons, track down the mastermind behind this tragedy, and ensure they face justice.
- Culture
Should Pixel Fonts Be Used in “Pixel Art” Games? A Debate Sparked by “The Urban Legend Debunking Center”—Readability, Harmony, or Preference?
Developers have shared a variety of opinions regarding the readability of pixel fonts and how well they blend with the game world.
- Interviews
There’s Kindness Inside “Zako”—Interview on “Go for It! Cheer Rhythm,” a New Joy-Con-Shaking Rhythm Game Fueled by Taunts
This rhythm game, in which players dance while pretending the Joy-Cons are pom-poms, was born out of a technical “hurdle” and a series of serendipitous connections.
- Windows
“Direland,” a top-down voxel sandbox survival-crafting game with giant creature battles, gets a new trailer packed with combat scenes.
A new trailer for the survival-crafting game, featuring memorable battles against giant creatures, has been released.
- Game Industry
Nagoshi Studio rumored to "no longer exist," yet still registered; sole director isn't Toshihiro Nagoshi, who wasn't reappointed
As of the time of this writing, there is no record of Mr. Nagoshi or Mr. Daisuke Sato—who previously served as a producer and director—having resumed their positions.
- Interviews
“Dot art 'isn't for' capsule art, they say, but we proved otherwise” — “Combolands: Roguelike City Builder” [Interview] [UPDATE]
This series features interviews with the developers of intriguing new indie games. In this installment, we bring you a short interview with the developers of *Combolands: Roguelike City Builder*, a mini city-building roguelike developed by Crux Games an…
- Game Industry
Following animator Kenichiro Katsura's death, “SYNDUALITY” Anime Production Committee issues statement: “We are deeply grateful for his contributions.”
He served as character designer and chief animation director for the anime adaptation. The production committee paid tribute to him, stating, “We are deeply grateful for his tremendous contributions.”
- Game*Spark Oogiri
[Comedy Contest] “What Are the Characteristics of ‘Save-ko-chan,’ the Personification of a Save File?” Judging Results Announced!
Here are the results of the 822nd edition of Game*Spark’s “Ogiiri” contest, a laid-back weekend-only event. This time’s prompt was, “What are the characteristics of ‘Save-ko-chan,’ the personification of a save file?” We reviewed the answers sub…
- Crowdfunding
Crowdfunding for “ICEY” sequel exceeds goal; developer bows in gratitude, voices anxiety—free DLC planned post-launch to boost quality
During a livestream by developer Lao Ma Ke Xiao, there was even a moment when he bowed deeply to avoid raising expectations too high.
- Game Industry
Animator Kenichiro Katsura passes away. Worked on “Macross 7” character design, “VIPER” key animation, and OVAs for “ToHeart2,” “Komipa,” “Utawarerumono”
He also served as chief animation director for the *SYNDUALITY* anime.
- Windows
A customer's scream is beauty's first cry… “Hair Removal Salon Simulator,” a laser hair-removal sim, gets Steam demo!
This demo version offers about 30 minutes of gameplay, and your save data can be carried over to the full version.
- Game Industry
“I Hope ‘GTA 6’ Leads the Way in Raising Game Prices”—“We’ve Run Out of Options” Amid Soaring Dev Costs, Says “Kingdom Come” Co-Founder
It was pointed out that while development costs continue to rise, market growth has its limits. On Reddit, there have also been strong objections to the price hike.
- Windows
“Ghost in the SQL Data,” a mystery ADV where you learn SQL while solving cases, launches on Steam Oct. 29! Japanese demo out now.
I don't want to think about SQL inner joins or optimization... but it's strange how I end up doing it anyway when I'm playing a game.
- Game Industry
“We'll Release an AI Clone First”—Overseas Indie Dev Demands “Ransom” Over AI Imitation; Some Japan Devs Halt Progress Posts
In Japan, too, tomo-mana—the creator of *Project Solaris*—has shown signs of caution, announcing that he will suspend his twice-weekly progress updates.
- Event Reports
How Did “Persona” Evolve with “3”? Three Key Figures on “What We Can Say Now” and “The Path to ‘5’” [“The Tenth Mosaic” Report]
The director, character designer, and sound designer—who took on the challenge with their “backs to the wall”—looked back on the production of *Persona 3*.