
Yarrawah Interactive and rat cream games have launched early access for *Milo*, a horde shooter set during World War II in which players face off against the forces of a cult.
Survive the enemy’s wave-based attacks
In this game, players wake up in an unfamiliar body, thrown into a hellish battlefield. There, they are relentlessly pursued by a cult obsessed with a mysterious drink. Players must survive wave after wave of enemies, either solo or in co-op with up to four players.

Feed Enemy Corpses to the Rats
Defeated enemies become food for the rats, causing their swarm to grow larger. Furthermore, defeating enemies fills a gauge for a special ability that causes corpses to explode. Additionally, tickets earned in-game can be used to purchase upgrades at the “Traang” arcade.

Key Features of the Early Access Version
Supports 1–4-player co-op via online or LAN in addition to solo play
Features over 12 types of World War II weapons, including the Kar98, M1 Garand, PPSh-41, and M1911.
The only playable class at launch is “Survivor”
Feeding the Rats: Defeated enemies help the rat swarm grow and fill a gauge that unlocks the ability to detonate corpses
Earn tickets by playing mini-games like basketball, and use them to purchase upgrades at the “Traang” arcade
Features numerous quirky and interactive elements, such as stackable buffs and the “Cream Machine”
Features a wave-based system using the “Kill in Order” rule and a global leaderboard
Built with Unreal Engine 5, featuring unique limb-severing effects, blood effects, and procedural IK animation





*Milo* is available on Steam for 2,800 yen (10% off through November 6).The Early Access period is expected to last approximately two years, during which the developers plan to add new maps, weapons, enemy types, wave rules, classes, expanded arcade content, mouse customization features, a more in-depth progression system, accessibility options, localization, and improvements to visuals and performance.










