
Takashi Mochibe of Studio At Home, the developer of the simulation RPG *Dragon's Chronicles: Reginleif of the Twin Stars*, reported that wishlist registrations had increased by 38,400% compared to the previous dayfollowing the controversy.
Japanese Indie Developer Threatened
It has recently become a global issue for pre-release games—just announced—to be imitated by AI. Most recently, on October 20, the developer of the restaurant management simulation *Spookitchen* announced the suspension of its demo version.
There have also been reports from overseas of threats demanding that developers send Steam items to prevent such AI-generated clone games from being released first.
Japanese indie developer Takashi Mochibe revealed on his X account on October 18 that he had received such threats regarding his in-development title, “Dragon’s Chronicles: Reginleif of the Twin Stars,” andHe also posted that he had replied, “If you can copy it and make an SRPG that’s more fun than mine, I’ll buy it for $200,” and issued a warning, noting that since it appeared to be spam, “Developers should be cautious just in case.”
More Like Free Publicity
Today, October 20, Takashi Mochibe reported on the latest developments regarding *Dragon’s Chronicles: Reginleif of the Twin Stars*. He revealed that wishlist registrations had surged by 38,400% compared to the previous day.
“I’ve received so many kind words, which have actually been a source of encouragement,” he said, expressing his gratitude. He also reported that, since the incident would serve as publicity for the perpetrator of the aforementioned threat, he sent an email asking, “Could you please send me threatening messages on a regular basis?” but received no reply.
Furthermore, according to a subsequent post, he even added the “blackmailer” to the credits as an honorary public relations representative.
*Dragon’s Chronicles: Reginleif of the Twin Stars* is scheduled for release on Windows (Steam) in the first quarter of 2027.









