
Bandai Namco Entertainment plans to release update Ver. 1.01.002 for the dramatic flight shooter *ACE COMBAT 8: WINGS OF THEVE* on October 23.
This update is for the PS5, Xbox Series X|S, and PC (Steam) versions and will include adjustments to enemy aircraft behavior in “CAMPAIGN” mode, fixes for a bug that prevented progress under specific conditions, and adjustments to special weapons in “ACE COMBAT ONLINE.”
Campaign Mission Adjustments and Bug Fixes

In “CAMPAIGN” mode, enemy aircraft behavior in certain missions will be adjusted. Specifically, in MISSION 15, the difficulty of the “Radon” enemy will be adjusted for difficulty levels of “ELITE” or higher, and in MISSION 28, the maximum number of flares used by “Shadow Unit 22” will be adjusted.
Furthermore, numerous issues causing missions to become unplayable under specific conditions will be fixed. These include a situation in MISSION 6 where the mission would fail if a wingman used an “MPBM” on a nearby ground target at the moment the transport aircraft takes off; a situation in MISSION 10 where progress would halt after landing on the aircraft carrier; andand a crash occurring in MISSION 11 when “Podalge” triggers a chain explosion have all been resolved.Furthermore, fixes include an issue in MISSION 30 where the mission would become unplayable even after continuously attacking the TGT “HULL” without destroying it, as well as crashes occurring on the aircraft selection screen (“SELECT AIRCRAFT”) and the aircraft tree screen.
"ACE COMBAT ONLINE" Adjustments and New Features for the Steam Version
In the online mode “ACE COMBAT ONLINE,” issues such as screen transition errors after account creation, the inability to control the aircraft after launching a mission (PS5 version), and the inability to resume play after reconnecting if the controller disconnects during the mission intro sequence (Steam version) have been fixed.In terms of game balance, the duration of the effects for the three special weapon systems—"ECM," "ESM," and "IEWS"—will be reduced within this mode. Additionally, improvements to the UI and menu navigation will be implemented sequentially in future updates based on user feedback.
Other fixes and adjustments include a new feature in the Steam version that allows players to enable or disable asynchronous computing via the “SYSTEM” menu on GPUs optimized for this feature.The update also addresses an issue where purchases of the in-game currency “ACE COINS” would not process when “Enable Steam Overlay” was turned off, and includes changes to peripheral connection settings.

Update Data Ver. 1.01.002 Patch Notes
■CAMPAIGN
“Adjusted the behavior of enemy aircraft in certain missions.”
“MISSION 15: Adjusted the difficulty of Radon on ‘ELITE’ difficulty or higher.”
"MISSION 28: Adjusted the maximum number of flares for Shadow Unit 22."
"Fixed an issue where the mission would not progress normally under specific conditions."
"MISSION 6: Fixed an issue where the mission would sometimes fail if a wingman used 'MPBM' on a nearby ground target at the moment the transport aircraft took off."
"MISSION 10: Fixed an issue where progress would sometimes become impossible after landing on an aircraft carrier."
"MISSION 11: Fixed an issue where the game would sometimes crash at the moment Podalge’s chain reaction occurred."
"MISSION 13: Fixed an issue where cutscenes would stop progressing if the 'L' key was assigned to camera control in 'BUTTON MAPPING'."
"MISSION 14: Fixed an issue where players might be hit by missiles after crossing the retreat line."
"MISSION 16: Fixed an issue where, after spotting a camouflaged ship, a wingman would sometimes attack a container ship other than the camouflaged one."
"MISSION 18: Fixed an issue where, when attacking rocket debris near the ground, the debris would sometimes sink into the ground, causing the game to become unplayable."
"MISSION 25: Fixed an issue where, under certain conditions, retrying the mission would cause the timer to stop after all enemy units were eliminated, resulting in a game-stopping error."
"MISSION 28: Fixed an issue where the radio would not play when attempting to redeploy after resupplying, causing the mission to become unplayable."
"MISSION 30: Fixed an issue where the mission would become unplayable because the TGT "HULL" could not be destroyed even after repeatedly attacking it."
"All Missions: Fixed an issue where the game would crash if the player sorted by an aircraft role in the "SELECT AIRCRAFT" menu for which they did not own a single aircraft."
"Common to all missions: Fixed an issue where the game would crash if the left directional key was pressed when navigating to the aircraft tree screen for the first time while owning DLC aircraft."
"Fixed an issue where the game would sometimes crash on the mission title screen (PS5 version)."
"Additionally, we have made fixes and adjustments regarding unintended progression in various missions."
"Fixed an issue where radio voices and sound effects might not play correctly during missions."
"Fixed an issue where subtitles and speaker names might not display correctly during missions."
"We have fixed an issue where certain models and effects were not rendered correctly during missions."
"Improved stability during cutscenes and replay playback."
"We have adjusted behavior within the hangar."
"We have adjusted camera behavior."
"We have corrected some error messages."
■ACE COMBAT ONLINE
"Fixed an issue where the game might not proceed to the next screen properly after creating an account."
"Fixed an issue where, if the controller disconnected during the mission intro sequence, the game would not resume properly after reconnecting. (Steam version)"
"Fixed an issue where some social features were not functioning properly."
"Fixed an issue where the game would become unresponsive after starting a mission under specific conditions. (PS5 version)"
"Fixed an issue in MILITARY TRAINING where a landing was not recognized as successful when performing specific actions during landing."
"Adjusted certain displays on the ARCADE GAMES screen."
"We have shortened the duration of the effects for the following special weapons in ACE COMBAT ONLINE: ECM / ESM / IEWS"
■ Other Fixes and Adjustments
"Fixed an issue where in-game purchases of ACE COINS would not process correctly if 'Enable Steam Overlay' was turned off during gameplay. (Steam version)"
"Added a feature allowing you to enable or disable asynchronous computing via the SYSTEM menu on GPUs suitable for asynchronous computing. (Steam version) *If your GPU is not suitable for asynchronous computing, the corresponding option will be grayed out and unavailable."
"Fixed an issue where activities were not displayed for certain features. (PS5 version)"
"Adjusted key assignments for certain keyboard controls."
"We have updated the connection settings for certain peripherals."
"Other minor issues have been fixed."
"ACE COMBAT 8: WINGS OF THEVE" is now available for PC (Steam), PS5, and XBOX Series X|S. The standard edition is priced at 9,790 yen.
*UPDATE (October 20, 2026, 10:12 PM): The release date has been corrected, and this post has been republished.





