On October 14, Pandorio Games posted a sample video on X, stating, “We’re developing an incremental game where you punch through walls to escape.” However, the very next day, October 15, a very similar game was released on Roblox, sparking a variety of reactions.
“Calling it ‘plagiarism’ is an exaggeration,” the creators countered
The poster released the video on X under the title “Escape the Walls” on October 14.
The video showcases a simple game where players punch walls with their bare hands to enlarge holes and clear away broken blocks while aiming to escape. The video generated a huge response, and the poster remarked, “2.2 million views?! (Approximately 4.5 million as of October 16.) We’ll be launching our Steam store page soon.Thank you for your interest in ‘Escape the Walls!’” They also announced the upcoming release of the Steam store page.
This post also drew a sarcastic reply stating, “It’ll be seven hours before someone makes a Roblox game based on this idea and earns 20 times your revenue.” And then, the very next day…

Multiple replies appeared stating, “Someone has already made a copy!” and “It’s already on Roblox.” One user even revealed—with a video—that they had created and released a similar game themselves, writing, “It took longer than planned because of college, but it’s out now ^_^.”
Users who created or promoted these clone games faced a barrage of criticism, with comments like, “Aren’t you ashamed of stealing someone else’s game?” and “The developers on Roblox are nothing but shameless copycats.”On the other hand, those involved have countered with comments like, “Calling it ‘stealing’ is an exaggeration,” and “The original game is just a common idea where you punch walls.”
There have also been comments such as, “This is a lesson that you shouldn’t post ideas or footage of pre-release games online.”
There have been previous reports of games similar to those that went viral on social media being created and released in a short period of time, as well as cases where developers were threatened with statements like, “Pay up if you don’t want your game released first.”
It appears that both creators of the clone games used the AI “Claude,” with one even stating, “Claude did it all—I just sat back and watched.” It may be that the emergence of such AI-generated imitations is now unstoppable.
Although “Escape the Walls” doesn’t even have a Steam store page yet, it has garnered attention in an unexpected way. We’re curious to see how the original version will be released and what the future holds.
Additionally, Pandorio Games—which posted about *Escape the Walls*—is also developing a game called *Caravan Bazar*, in which players tame animals to run a caravan.







