Solo Play Is Now Easier! “Japanese Ramen Simulator” Releases Update with New Features Like “Serving Part-Time Job”

"World Settings," which allow you to customize the game to your liking, have also been added.

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Solo Play Is Now Easier! “Japanese Ramen Simulator” Releases Update with New Features Like “Serving Part-Time Job”
Solo Play Is Now Easier! “Japanese Ramen Simulator” Releases Update with New Features Like “Serving Part-Time Job”
  • Solo Play Is Now Easier! “Japanese Ramen Simulator” Releases Update with New Features Like “Serving Part-Time Job”
  • Solo Play Is Now Easier! “Japanese Ramen Simulator” Releases Update with New Features Like “Serving Part-Time Job”
  • Solo Play Is Now Easier! “Japanese Ramen Simulator” Releases Update with New Features Like “Serving Part-Time Job”
  • Solo Play Is Now Easier! “Japanese Ramen Simulator” Releases Update with New Features Like “Serving Part-Time Job”

Wild Dog has released an update (v0.1.57.18549) for the ramen shop management simulator *Japanese Ramen Simulator*. A new “food delivery part-time job” has been added, making solo play easier.

“Highly Acclaimed” Ramen Shop Management Sim

This ramen shop management simulator was released in Early Access on October 9. Up to six players can experience working at a ramen shop together. In addition to serving menu items like ramen, chashu rice bowls, and beer, the game also features elements such as shop layout design, dealing with critics, handling troubles, and even a gambling den.



Game*Spark also features a play report where we played with a real ramen shop employee.



As of this writing (October 15), the game has a “Very Positive” rating on Steam, with 91% of 341 reviews recommending it. Players are praising the fun of co-op play and the appropriately challenging difficulty.

Update Making Solo Play Easier

An update, version v0.1.57.18549, was released today, October 15. It adds features such as the “Food Delivery Part-Time Job” for delivering meals and “World Settings” that allow players to customize the game to their liking, along with numerous improvements and bug fixes.

The company’s CEO, Hiroto Nakajo, announced the update on X, noting that the introduction of the “Food Service Part-Time Job” has made solo play more accessible.

The detailed update contents are as follows.

▼ New Content Added

● Serving Part-Time Job We’ve added the “Serving Part-Time Job,” where the part-timer delivers
prepared dishes to customers!
The “Serving Part-Time Job Workbench” becomes available for purchase at Restaurant Level 9. Even for orders with
side dishes, if you place the ramen and the ordered side dish on the serving counter, the part-timer will load them onto a tray and deliver them.
*Customers who have already placed an order are given priority. However, the part-timer will also serve dishes to customers who haven’t placed an order yet, provided there are dishes that match their order.

● We’ve added a new piece of equipment
: the “Small Refrigerator.” It becomes available for purchase at Store Level 4.
You can now purchase the “Ramen Bowl Cabinet.” It becomes available at Store Level 1.
You can now purchase the “Rice Bowl & Gyoza Plate Cabinet.” It becomes available at Shop Level 10. We’ve added the
“Order Monitor with Stand (Extra Large).” It becomes available at Shop Level 10.

● We’ve added the “Chashu Rice Bowl” to the order menu and emote
list. It becomes available at Restaurant Level 20. We’ve added the
“Bow Deeply” and “Clap” emotes.

▼New Features

● Added “World Settings” to the World Settings
options.
You can save settings for each shop, and the host can change them in multiplayer mode. Added “Custom”
to the difficulty settings. You can adjust customer traffic, wait times, and the multiplier for bill amounts. You can now toggle the appearance of
thieves on or off.You can now limit the ramen
ordered to “My Ramen” only. *You must have registered “My Ramen” to change this setting.
You can now enable or disable orders for side dishes and drinks on a per-item basis.
*You can change the difficulty level even while the shop is open, and adjustments such as wait times take effect immediately.

● Wall, Floor, and Ceiling Color Changes: You can now change the colors of walls, floors, and ceilings through the
design settings.

● Reloading My Designs: We’ve added a feature to the
My Designs management screen that allows you to reload the contents of a folder. You can apply PNG images edited externally without exiting the game. These changes will also be applied to locations where the images have already been placed. *In multiplayer mode, only the host can perform this action.

● Multiplayer Participant Management
: We’ve added a “kick” feature that allows the host to remove participants from the room. *Kicked participants cannot rejoin the same room. They can rejoin if the room is restarted.

▼ Gameplay Improvements

● Cooking, Item
Sink, and Two-Burner Stove: We’ve revised the water-filling mechanics to prevent users from pausing the process midway or lifting the pot while water is being filled. *This applies to stock pots, stew pots, and the inner pots of rice cookers. You can no longer turn off
the burner while a pot is placed on it. *Please remove the pot first before turning off the burner.

● Service and Dish Evaluation
At counter seats, you can now serve dishes placed on the customer’s side of the table.
Even if the tray contains dishes or utensils not included in the order, the system will select the correct dish to match the order and allow the customer to begin eating.
Burnt gyoza can now also be served as part of a gyoza order. *The degree of charring is reflected in the dish’s rating.
Orders that were previously unified as “chopped scallions” have been split into two separate categories: “chopped small scallions” and “chopped long scallions.” If the type or quantity of
toppings differs from the order, a detailed explanation of the discrepancy is now displayed in the comments.

● Tableware & Cleanup
: We’ve increased the maximum number of rice bowls and gyoza plates that can be carried at once from 5 to 6.
We’ve increased the maximum number of serving trays that can be carried at once from 5 to 10.
Dirty tableware can now also be placed on serving trays.
Cups can now be carried in batches regardless of their condition. *When serving water to customers, please place cups one at a time.
You can now place groups of cups or beer mugs into storage areas such as the sink or plate rack. You can now pour out the contents of
groups of cups or beer mugs all at once.

● We’ve expanded the operational range of the part-time
dishwasher so that empty plate racks can be restocked.

● Equipment & Construction
: We adjusted the collision detection based on whether the refrigerator door is open or closed. We adjusted the collision detection for
table chairs to make them easier to move. In
Construction Mode, when moving cooking stations or counters, items placed on top of them now move along with them.

▼ System Improvements

●Screen Display & Controls
: In Throwing Mode, the crosshair in the center of the screen is now hidden, and the throw gauge is displayed even when you’re not charging up. In
Build Mode, the rotation guide is now displayed only when the selected object can be rotated. Icons have been added to
rich soups to distinguish between chicken, pork, and beef.
When the name of a “My Ramen” dish doesn’t fit within the display frame, the text now scrolls to show the entire name.
We’ve adjusted the default settings for the color sliders in the My Design and Customization screens.

● We’ve ensured that orders are always placed during the first run of the
Tutorial submenu and the Drink tutorial. In the
Drink Storage tutorial, the game now verifies that at least one of each specified type has been placed in the refrigerator.
We’ve shortened the noodle-boiling part-time job tutorial and removed the step where you have to wait for the part-timer to finish cooking after preparation. In the construction tutorial, the shelf you
purchase has been changed to a “Ramen Dish Cabinet.” We’ve added a
tutorial for the serving part-time job.

●Graphics & Sound
: Added sound effects for chopping scallions and handling tantan sauce.
Updated the noise suppression processing for voice chat.

● Online & Performance
We improved the explanation displayed when an online connection fails and the instructions for manually retrying the connection.
We optimized the display updates for the order monitor and procurement screen, reducing unnecessary rendering processes. We revised the backup process when
saving and exiting, and improved the wait time during shutdown.

▼Bug Fixes

● Fixed a bug where the scheduled appearance of thieves was repeatedly postponed due to customer service
, checkout, or experience point updates.
Fixed a bug where, if a boss customer was served a tray that did not match their order, they might leave the restaurant without their rating being finalized. Even if a
boss customer leaves before finishing their meal, you can now close the restaurant via the “Open/Close” sign and end the day. *In this case, the game will be treated as not having been cleared.

● Fixed a bug where you could not unassign part-time staff from equipment damaged in a part-time tutorial
fire, nor sell the damaged equipment. We’ve ensured that part-time staff assignments to equipment that no longer exists in a
previous save file are now automatically removed.We have fixed a bug where the dishwashing part-timer could not correctly select items to collect when stacking dishes with different levels of
dirtiness or contents. We have fixed a bug where the
dishwashing part-timer would become stuck holding dishes that could not be stored, preventing them from resuming work. We have fixed a bug where the
dishwashing part-timer could not correctly move washed cups and other items between racks.
*Dishes that cannot be moved will now remain on their original rack. Transporting
purchased goods into the store while they are still on a cart will now be recognized as a delivery. Purchased goods placed in the
backroom will now be correctly recognized as targets for delivery and storage in the refrigerator.

● Movement, Facilities, and Items
:
Fixed a bug where the player would teleport when running toward the second-floor handrail. Fixed a bug where structures could be placed inside a refrigerator even when its door was closed.Fixed a bug where a knife stuck in a
cupboard couldn’t be retrieved because the shelf’s interaction detection blocked it. Fixed a bug where a
phonograph would float off the floor when placed. Fixed a bug where items thrown
by the player could be immediately retrieved using the standard pick-up action right after being thrown.We’ve ensured that players will now respawn at a different, unobstructed location if their
intended respawn spot is blocked by a cart or other object.
We’ve fixed a bug where the placement preview did not correctly detect overlap with obstacles when placing a single item from a stack. We’ve fixed a bug where an
elevator could not be re-installed after being moved once.

● Fixed a bug where props from the previous emote remained visible after switching emotes
on the character customization screen.
Fixed a bug where skin was visible protruding from the sleeves of certain customer models while eating or drinking.

● Fixed a bug where the editing screens for display names
, design names, and “My Ramen” names could not be closed with the Esc key.
In settings where leaving the store due to wait times is disabled (such as “Easy” mode), the remaining time is no longer displayed on the order monitor.
Fixed a bug where changing a pattern in Design Mode would unintentionally alter pre-set colors.
Fixed an issue where color selection prompts would appear while changing patterns in Design Mode.

●
Online & Multiplayer Fixed an issue where muting or disabling Push-to-Talk in voice chat would not always be immediately reflected in audio transmission.
Fixed an issue in multiplayer where dishes would not return to their correct positions after a player used the side menu or consumed a drink.

● Fixed a bug where the game would sometimes crash during asynchronous saving or stability
checks.
Improved the process for preserving original data when save file restoration fails.Added a recovery process for cases where a save file format error occurs
during gameplay. Fixed an issue where the game would sometimes crash during voice chat processing when disconnecting from
multiplayer or when saving and exiting. Fixed an issue where the game would sometimes crash during
multiplayer while synchronizing item physics or the consumption status in the side menu.
We have implemented measures to prevent crashes related to Steam authentication initialization. We have implemented measures to prevent crashes related to
character animation processing and pathfinding data updates. We have implemented measures to address an issue where FSR initialization failed when the cache storage location contained
Japanese characters or other specific characters.
We have fixed a bug where rendering state was not properly restored in DirectX 12 environments.
We have reviewed the conditions for using ray tracing on older AMD GPU drivers and implemented measures to prevent crashes.


"Japanese Ramen Simulator" is currently available as an Early Access title for Windows (Steam).


By いわし