Climb from a 200+ floor dungeon's depths to surface! Auto-battle incremental roguelite “I Am Plague” announced, playtest underway.

Become the "collective consciousness" of the mice and head for the surface!

PC Windows
Make your way to the surface from the lowest level of a dungeon with over 200 underground floors! “I Am Plague,” an auto-battle incremental roguelike, has been announced, and a playtest is currently underway.
Make your way to the surface from the lowest level of a dungeon with over 200 underground floors! “I Am Plague,” an auto-battle incremental roguelike, has been announced, and a playtest is currently underway.
  • Make your way to the surface from the lowest level of a dungeon with over 200 underground floors! “I Am Plague,” an auto-battle incremental roguelike, has been announced, and a playtest is currently underway.
  • Make your way to the surface from the lowest level of a dungeon with over 200 underground floors! “I Am Plague,” an auto-battle incremental roguelike, has been announced, and a playtest is currently underway.
  • Make your way to the surface from the lowest level of a dungeon with over 200 underground floors! “I Am Plague,” an auto-battle incremental roguelike, has been announced, and a playtest is currently underway.
  • Make your way to the surface from the lowest level of a dungeon with over 200 underground floors! “I Am Plague,” an auto-battle incremental roguelike, has been announced, and a playtest is currently underway.
  • Make your way to the surface from the lowest level of a dungeon with over 200 underground floors! “I Am Plague,” an auto-battle incremental roguelike, has been announced, and a playtest is currently underway.
  • Make your way to the surface from the lowest level of a dungeon with over 200 underground floors! “I Am Plague,” an auto-battle incremental roguelike, has been announced, and a playtest is currently underway.
  • Make your way to the surface from the lowest level of a dungeon with over 200 underground floors! “I Am Plague,” an auto-battle incremental roguelike, has been announced, and a playtest is currently underway.

Digital Vortex has announced *I Am Plague*, an incremental roguelike developed by Greedy Games, for PC (Steam).

An auto-battle roguelike where you become the “collective consciousness” of rats and aim for the surface

This incremental roguelike is set in the “underground” of a massive city in a fantasy world. Players take on the role of a “collective consciousness” born from the vast swarm of rats infesting the underground, and set out for the surface.

Adventurers, monsters, and other obstacles stand in the way on the journey to the surface. Since combat is automatic, the player’s role is to build a setup that will be useful in battle.

On each floor, you can choose one of three mutations (power-ups). You can also purchase mutations at the shop, and depending on how you combine their effects, you can create powerful synergies.

Even if you fail a challenge and die, permanent enhancements are available for your next attempt. These are called the “Tree of Flesh” and the “Tree of Bone”; as you grow them, your base stats increase and new mutations are unlocked.

Currently, the game is in playtest until October 19. You can participate via the Steam store page, so if you’d like to try out this work-in-progress, please do so.

During the playtest, the dungeon extends to 50 floors, and you can experience 40 different mutations. Japanese language support is also available.

Content Planned for the Full Release

  • A dungeon with over 200 floors

  • 50+ types of mutations divided into multiple rarities

  • Permanent enhancements to the swarm’s base stats

  • New enemies that appear as you ascend

  • Shops and branching paths

  • Bosses that grow increasingly dangerous


"I Am Plague" is scheduled for release on PC (Steam) in 2027.


By KADEN