
Regarding *Tales of Eternia Remastered*, scheduled for release on October 15 by Bandai Namco Entertainment, changes from the original version and new features have become the subject of discussion on social media. The official website has published a page listing these changes and new features.
Will there be a “Boost Feature” or “High-Speed Mode”?
This title is a remastered version of *Tales of Eternia*, the “RPG of Eternity and Bonds,” returning with improved playability. It was announced in June during “Nintendo Direct 2026.6.9” and is scheduled for release on October 15 (October 16 for the Steam version).
Pre-release hands-on coverage from various media outlets has now been released. Game*Spark also published a play report on September 23 that touches on the “Destination Icon” and “Boost Feature.”
However, once this information was revealed, a heated debate erupted on X even before the game’s release. The controversy centers on features added to this remastered version that weren’t present in the original, with the “Boost Feature” and “High-Speed Mode” drawing the most attention.
Concerns stem from the idea that features like the “Boost Function”—which increases experience points and other rewards earned in battle—and “High-Speed Mode,” which speeds up auto-battle, might strip the game of the unique enjoyment found in RPGs. However, there are also many counterarguments, such as the view that these features are necessary for a remaster and that since it’s up to the player whether to use them or not, there’s no issue.
Changes and added features can be confirmed on the official website
Setting aside the debate over whether it’s appropriate to include time-saving features in an RPG, the changes and additions made to this title compared to the original version were published on the official website as of June.
A look at the page reveals specific details—including settings adjustable via the “Boost Feature” and the “Destination Icon” displayed on the screen—presented with accompanying images.
The list of changes published is as follows. Please check the official website for more detailed information.
List of Changes from the Original Version
Addition of a yellow “!” icon to main scenario destinations
Added a “★” icon to indicate the location of valuable items
Added an “hourglass” icon to timed events
Added a blue “!” icon to events for learning new spells and skills
Added a boost feature
Added a battle retry feature after losing a normal battle
Added a skip function for events, skits, and cutscenes
Added a pause function for events, skits, and cutscenes
Added an auto-save feature
Added a quick recovery feature
Added the ability to move quickly while traveling on the field
Added a feature to switch the default movement method
Option to increase battle speed in "AUTO" combat mode
Added the ability to switch background graphics
Added the ability to switch sound effects
Added skip and retry functions to mini-games
Added an auto-scroll feature for messages
Added a skit player
Added a sound player
Added carryover elements for the second playthrough and beyond
Changed the unlock timing for “Nereid’s Labyrinth”
The “Mania” battle difficulty is now selectable from the start of the first playthrough
The “Unknown” combat difficulty can be selected starting in the second playthrough
You can now replay the “All-Time Championship” in the Inferia Colosseum after clearing it
Adjusted the auto-cooking settings
Added a battle BGM settings feature
Newly acquired “Spells and Techniques” are highlighted
Added a button guide
Added a feature to switch audio languages
Added key customization for the Field, Town, and Dungeon
Added a function to adjust the overall volume
Added a sample sound playback feature to the sound effect and voice volume settings
Added an option to adjust screen brightness
Ability to navigate to the title screen from the menu
You can now load save data from the menu
Subtitles displayed for skits and cutscenes
Subtitles displayed for some minigames
Subtitles displayed during battles
Added tips
Added a Help feature
Color Vision Support
"Tales" quiz questions have been completely revamped
Removal of the character name change feature
Some phrasing has been changed from the original version
Adjusted and added some UI elements from the original version
Corrections to typos and omissions
"Tales of Eternia Remaster" is scheduled for release on October 15 (October 16 for the Steam version) forPS5/PS4,XBOX Series X|S, Nintendo Switch 2, Nintendo Switch, and Windows (Steam).







