Hit Co-op Adventure “Big Walk” Devs Admit Late AI Use for Bugs, Under “0.1%” of Game; Call It “Failure” Without Internal Policy Image 1

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Developers of the Blockbuster Co-op Adventure Game
Developers of the Blockbuster Co-op Adventure Game "Big Walk" Admit to Using AI in the Final Stages of Development—Though It Was Used in Less Than "0.1%" of the Game to Fix Bugs, They Call the Use a "Failure" Due to a Lack of Internal Policies
Developers of the Blockbuster Co-op Adventure Game
Developers of the Blockbuster Co-op Adventure Game "Big Walk" Admit to Using AI in the Final Stages of Development—Though It Was Used in Less Than "0.1%" of the Game to Fix Bugs, They Call the Use a "Failure" Due to a Lack of Internal Policies
Developers of the Blockbuster Co-op Adventure Game
Developers of the Blockbuster Co-op Adventure Game "Big Walk" Admit to Using AI in the Final Stages of Development—Though It Was Used in Less Than "0.1%" of the Game to Fix Bugs, They Call the Use a "Failure" Due to a Lack of Internal Policies