Glass Head Dolls has announced that the Souls-like action RPG *Prison of Husks* will be released on January 27, 2027, for PC (Steam) and PS5. Additionally, a new demo is now available on Steam.
A Nostalgic Souls-like Game Where You Search for Lost Love in a Painting-Like Afterlife
This game is a nostalgic Souls-like action RPG set in a celestial afterlife painted by the hand of a pure heart. Players awaken as a doll and embark on a journey to find a lost loved one while walking through a desolate afterlife that crumbles away at their feet.A major draw is the unique, somewhat melancholic and hazy atmosphere created by the low-poly, low-resolution graphics.

Standing in your way are eerie enemies such as cunning dolls and beasts made of decaying pigments.By throwing yourself into combat, you can ignite your inner fire, boost your adrenaline to enhance your attack power, and engage in thrilling swordplay where precisely timed parries open the door to counterattacks.Weapons aren’t limited to swords; you can freely combine pistols, magic, rings, brooches, and more, allowing you to enjoy building a character tailored to a variety of playstyles.

Another major feature is the complex, high-density level design influenced by the early *Souls* series.The compact maps are dotted with intertwining shortcuts and hidden secrets, and any information you discover is recorded in a small sketchbook. As you explore and unravel the world’s mysteries, the game conveys the tangible sense of drawing closer, step by step, to your loved one.
Glass Head Dolls, the studio behind this title, is an indie game development studio led by Tammy Morley, a British-Indonesian developer. What began as a prototype she created on her own over the course of several months gained attention on itch.io, leading to funding from the investment fund WINGS and the development of a full-scale project.

The updated demo, currently available on Steam, allows players to experience the first level and boss battle included in the full game. Compared to the previous demo, a wide range of improvements have been made, including combat, visuals, items, enemy behavior, and the tutorial. The full game is scheduled to support 13 languages, including Japanese.
Key Features
Victory by Any Means: Actively engage in combat to boost your firepower, and maintain your tempo by recovering stamina with precise parries. Build flexible playstyles by making full use of pistols, magic, rings, and brooches.
Dense Level Design: A rich world inspired by the early *Souls* series, featuring intricately intertwined paths and plenty of shortcuts leading back to where you started. Progress while recording secrets hidden in every corner in your sketchbook.
Confronting Bosses: Challenge bosses that accumulate pigment in any order you choose, and defeat them with equipment combinations tailored to each one’s unique traits.
*Prison of Husk* is scheduled for release on January 27, 2027, for PC (Steam) and PS5. The price has not yet been determined.




