
CD PROJEKT RED has released Patch 5.01 for the PS5, Xbox Series X|S, and Windows versions of the RPG *The Witcher 3: Wild Hunt Remastered*. In addition to fixing several bugs, the update includes optimizations to improve performance on console versions.
Patch 5.01 Released
Patch 5.01, which has now been released, is for the PS5, Xbox Series X|S, and Windows versions. It fixes several issues related to the “automatic oil application” feature and the behavior of small boats.
Additionally, optimizations have been implemented for the console versions to improve performance. This addresses the issues previously announced on October 6 as “items currently being addressed.”
The detailed update contents are as follows.
Gameplay
Fixed an issue where the “Automatic Oil Application” feature only worked when enabled during the current game session
Fixed an issue where, under certain conditions, the player-controlled boat would become uncontrollable and move while ignoring terrain collisions
Improved the animation when using ladders
Fixed an issue where Geralt would collide with an enemy he had defeated after performing a finishing move with Aard
Fixed an issue where Vesemir would repeat the same line of dialogue when “Quen” was used multiple times
Fixed an issue where evasion inputs would sometimes experience unintended delays
Fixed an issue where bombs could be thrown even when the option was disabled
Fixed an issue where incorrect values were displayed for the "Synergy" ability bonus
Added damage reflection to the “Explosive Shield” ability
Fixed an issue where Geralt’s stamina would be completely depleted when sprinting and dodging simultaneously
UI
Fixed an issue where the “You’ve earned Ability Points!” pop-up would sometimes remain on the screen
Fixed an issue where control hints would briefly flash on the Meditation screen
Fixed an issue where the potion tutorial would not appear after opening the “Consumables” tab
Fixed misalignment of some progress bars in the UI
PC Version Only
Fixed an issue where GTA Online quality settings would reset after restarting the game
Fixed an issue where incorrect settings for dynamic resolution scaling might be displayed after changing the anti-aliasing mode
Fixed an issue where certain graphics settings could be enabled even when using an unsupported GPU
Fixed an issue where DLSS or XeSS might be applied on unsupported GPUs when switching graphics presets
Changed the default setting for dynamic resolution scaling to “Off”
Fixed an issue where ability descriptions would not update until the cursor was hovered over them again
Fixed an issue where the game would sometimes select the wrong GPU
Console Versions
Added Bloom, Light Shafts, and Depth of Field options to the graphics settings
Implemented various optimizations to improve performance
Fixed an issue where settings would reset every time the game was launched on PlayStation 5
Fixed an issue where voice volume would sometimes be significantly lower than other in-game audio after switching tabs in the pause menu; this fix has also been implemented for the console version
Fixed an issue on PlayStation 5 where the frame rate caps for each graphics mode were not set correctly
Ukrainian text localization is now available in all regions
Other
Various visual adjustments have been made, including bloom, tone mapping, character lighting, ray tracing, and path tracing
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Fixed an issue where “My Rewards” and Twitch/Bilibili Drops would no longer appear if you had previously opened a treasure chest in Vizima Royal Palace. As a result of this fix, you may receive duplicate copies of some items. Please accept them as a token of our apology!
Fixed an issue where vegetation did not respond to collisions
Fixed an issue that could affect save files and added measures to address save files that may have already been affected
Fixed an issue where dynamic resolution scaling could cause visual artifacts on certain configurations
The Switch 2 version is currently in development
We are also working on an update for the Nintendo Switch 2 version, and our policy is to implement the same changes that have been applied to other platforms to minimize differences across platforms.
Furthermore, they plan to make improvements to elements specific to the Nintendo Switch 2 version, such as image clarity and sharpness.
Details regarding these updates are scheduled to be announced shortly.
"The Witcher 3: Wild Hunt Remastered" is currently available for PS5, XBOX Series X|S, Nintendo Switch 2, and Windows (Steam, GOG.com, Epic Games Store, Microsoft Store, and Battle.net).







